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Zambio - Video Game Design
Zambio was a collaborative 3D video game project developed at Louisiana State University by a five-person team consisting of three programmers and two artists. Inspired by the classic world and gameplay of Mario, the project reimagined the familiar gaming experience with a zombie-themed twist. My role focused on the artistic side of development, contributing to the visual design, asset creation, and overall presentation of the game world. The project provided valuable experience working within a multidisciplinary team, combining creative design and technical implementation to transform a familiar concept into a unique interactive experience.
Tools used: Maya, Mudbox, Unity


































































